The full guide
Last verified 2026-10-30
Links checked 2026-10-30 · The site blocks automated checks, so its links are unconfirmed
01What it is and who is there
itch.io is an open marketplace for indie games, game assets, tools and other digital creations. Uploading is easy, and creators can set prices or offer free downloads. Players and developers browse it for small, unusual games and tools. Game jams hosted on itch.io bring regular bursts of attention.
02Cost and what you actually pay for
Uploading is free. itch.io takes a revenue share on sales, which creators can adjust under its current terms; the default rate could not be checked for this entry. Check the current terms.
03Is it right for you?
It fits small games, prototypes, game assets and creative tools. It fits poorly for large commercial game launches that need Steam's audience. It is a good place to test a game before a bigger release.
04Before you start
- An itch.io account and creator profile.
- A game or tool build, screenshots, a GIF and a short description.
- Read itch.io's terms and content guidelines.
05Step-by-step: how to distribute here
- Create a project page with a strong cover image and GIF.
- Upload builds for each platform you support.
- Choose pricing: free, paid or pay-what-you-want.
- Join a game jam to get attention and feedback.
- Post devlogs on the project page as you update it.
- Share the page on X, Reddit and Discord communities that allow it.
06What to post or submit
Short description:
[Game] is a [genre] where you [core action]. [Length/platforms]. [Price or free].07Common mistakes and do-nots
- Do not use assets you do not have rights to.
- Do not upload without screenshots.
- Do not abandon the page after release.
08How to measure it
- Track views, downloads and purchases in the analytics.
- Track comments and ratings.
- A realistic test: one month after release or a jam.
09Time budget
- Before: 2 to 4 hours for the page.
- Ongoing: 1 to 2 hours per devlog.
10Pair it with
- Steam — the main PC store.
- Hackathons (Devpost) — events with deadlines.
- Twitch and live building — stream development.
- Discord and Slack groups — game communities.
11Sources
- itch.io: https://itch.io
