Stores & marketplaces

Canva Apps Marketplace

Apps and integrations that run inside Canva.

Cost
Free

Check current developer and listing terms.

Verdict
slow burn

Apps run inside Canva for a large design audience. Building and review take real time.

Difficulty
Hard

Gatekept or reviewed, or needs an existing audience or reviews first.

Effort
High

About 10 or more hours a month.

First result
1 to 3 months, including review

A rough range for one person working on it part-time.

Payoff
Compounds

keeps growing while you keep at it.

Best for

Tools that add images, data or AI features to designs.

Not for

Products unrelated to design work.

Pros

  • Large design audience
  • In-product placement

Cons

  • Heavy build and review
  • Narrow fit

The full guide

Last verified 2026-10-30

01What it is and who is there

Canva lets developers "build apps and integrations with Canva." Apps run inside the Canva editor, where users design social posts, presentations and documents. A listed app reaches a large audience of non-designers and marketers at the moment they create content. Apps go through Canva's review.

02Cost and what you actually pay for

Listing terms are set by Canva; check the current developer terms. Your cost is building the app and passing review.

03Is it right for you?

It fits tools that add images, data, AI features or exports to designs. It fits poorly for products unrelated to design work. Building and review take real time.

04Before you start

  • A Canva developer account.
  • Read the Canva Apps SDK docs and submission guidelines.
  • A clear app concept that fits inside the editor.

05Step-by-step: how to distribute here

  1. Build the app with the Canva Apps SDK.
  2. Test it with real design workflows.
  3. Submit it for review and address feedback.
  4. Write a listing that shows the result in the editor.
  5. Tell your own users about the Canva app.

06What to post or submit

Description:

Add [result] to your designs with [product]. [How it works in one sentence].

07Common mistakes and do-nots

  • Do not ignore the design and usability guidelines.
  • Do not collect user data without disclosure.
  • Do not ship slow or broken flows.

08How to measure it

  • Track installs and usage reported by Canva.
  • Track sign-ups for your product from the app.
  • A realistic test: three months.

09Time budget

  • Before: 20 to 60 hours.
  • Ongoing: 2 to 4 hours a month.

10Pair it with

11Sources

Sources